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課程目錄: 虛擬現(xiàn)實的3D模型培訓

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虛擬現(xiàn)實的3D模型培訓

 

 

3D Graphics

This week you will begin developing 3D Virtual Reality Environments.

We will cover the basics of 3D graphics, including

a number of 3D engines and development environments that

you can use. We will particularly focus on the Unity3D engine.

VR Graphics

In this module you will carry on learning about 3D graphics,

including how to use transforms to lay out a 3D scene and how to use materials

to give your objects a distinctive appearance. You will also submit the first draft of your project.

VR Audio

In this week you will learn about using sound

in Virtual Reality and how you can use advanced 3D Audio techniques to enhance your experience.

Content Creation: What works in VR?

In this final week of the course,

we will put together everything we have learned to think about how to create compelling VR worlds.

We will start by looking behind the scenes at how 3D graphics hardware works and why VR

can be so demanding of computing power.

Then we will think about the particular requirements of content creation for VR.

You will finish by submitting the final version of your project for a peer review.